Unity 3D – izrada virtualnog prostora i principi interakcije kretanja

Unity 3D – making of virtual space and principles of movement interaction

Saša Golub, Damir Vusić, Andrija Bernik

Sažetak

Tema ovog rada je upoznavanje korisnika sa sučeljem Unity3D programa za razvoj aplikacija namijenjenih različitim platformama. Cilj rada je predstaviti proces izrade jednostavne aplikacije (igre) namijenjene pokretanju u web pregledniku. U prvom dijelu rada opisano je kompletno sučelje programa te izbornici i osnovne funkcije koje program nudi. Svaki izbornik opisan je u zasebnoj cjelini. U drugom dijelu rada opisan je sam proces izrade jednostavne igre. Počevši od kreiranja samog plana terena do njegovog kreiranja. Također je objašnjen proces izrade i postavljanja svih elemenata na teren te izrada igrača u prvom licu. Zadnje cjeline objašnjavaju kreiranje i korištenje jednostavnih Javascript skripta te spremanje cijelog projekta za korištenje u web pregledniku.

Ključne riječi: 3d Interakcija, Autodesk Maya, Unity3d

Abstract

The subject of this paper is to introduce the user with the Unity3D program interface for development of applications intended for diff erent platforms. Th e goal of this paper is to present the process of creating a simple application (game) which is intended to be started in a web browser. Th e fi rst part of the paper describes the entire program interface and menus and basic functions off ered by the program. Each menu has been described in a special unit. Th e second part of the paper describes the process of creating a simple game, starting from creating a fi eld plan to its creating itself. What has also been clarifi ed is the process of making and setting all the elements on the fi eld and making of the players in the fi rst person. Last units explain the creating and using of simple Javasripts and saving the entire project for usage in the web browser.

Keywords: 3d interaction, Autodesk Maya, Unity3d

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