ISTRAŽIVANJE I UNAPREĐIVANJE TIJEKA RAZVOJA EDUKATIVNE RAČUNALNE IGRE

Lada Kovjanić1, Olivia-Silvana Prlić1

1Tehničko veleučilište Zagreb, Vrbik 8, Zagreb, Hrvatska

Sažetak

U ovom radu prikazani su rezultati istraživanja tržišta te potrebe roditelja i djece kao krajnjih korisnika edukativnih igara u svrhu formiranja važnih smjernica za razvoj kvalitetnog i zanimljivog sadržaja. Uz analizu istraživanja prati se tijek razvoja edukativne igre kroz razmatranje i opis funkcionalnosti koje korisnici smatraju poželjnima i potrebnima. Rezultati analize korišteni su prilikom razvoja igre Andromeda koja djeci omogućava korištenje kvalitetnog, zanimljivog i bogatog sadržaja, te time doprinosi njihovom razvoju. Igra je jedna od primarnih ljudskih potreba, kroz igru se zabavljamo, otkrivamo, učimo, usvajamo nove vještine i razvijamo kreativnost. Učenje kroz igru djeci je najzanimljiviji oblik učenja, znanje stečeno kroz igru je trajnije zato što su kroz igru djeca aktivno uključena u proces učenja. Edukativne računalne igre odlična su nadopuna klasičnom načinu učenja u kojem djeca mogu usvajati nova znanja ili utvrđivati stečena uz razvoj vještina korištenja informatičke tehnologije koja će im biti potrebna u budućnosti. Današnje generacije svakodnevno koriste računala i pametne telefone koji su idealni mediji putem kojih djeca mogu istraživati svijet, brzo dolaziti do zanimljivih informacija o različitim temama uz multimedijski sadržaj koji omogućava cjelovit doživljaj. Internet nam pruža izvanredne mogućnosti brze razmjene informacija diljem svijeta, u svakom trenutku su nam dostupna monoga zanimljiva i korisna znanja koja je moguće implementirati u edukativnu igru.
Ključne riječi: edukativna igra, učenje, računalna igra, edukacija, dizajn, razvoj igara

RESEARCH AND IMPROVEMENT OF EDUCATIONAL COMPUTER GAME DEVELOPMENT

Abstract

Purpose of this research is to examine the market and needs of parents and children as end-users in order to form important guidelines for development of interesting content. Analysis of research guides development of educational game through discussion and description of functionalities that users consider desirable and necessary in order to develop content of good quality. Play is one of primary human needs, while playing we have fun, discover, learn, acquire new skills and develop our creativity. Play is the most interesting way of learning for children, knowledge gained through play is more durable because they are actively involved in the learning process. Educational computer games are excellent supplement to classical methods of learning in which children can acquire new knowledge and develop information technology skills. These days computers and smartphones are a part of our everyday life, especially for young generations. Internet and digital devices are ideal media which allows children to explore the world and variety of topics with multimedia content that provides comprehensive experience. Internet provides an excellent opportunity for rapid exchange of information and knowledge around the world that is possible to implement in application.
Keywords: educational game, learning, computer game, education, design, game development


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